Hellfrost Review, Part I: Introduction

If you're a long time fan of Savage Worlds or just starting to learn the system, and your looking for an epic fantasy setting, you might want to take a look at Triple Ace Games' Hellfrost campaign setting for Savage Worlds.

This article is the first part of a series of articles reviewing the Hellfrost campaign setting as a whole. The subsequent articles will be reviews of the Player's Guide (PDF/print), the Bestiary (PDF/print), the Gazetteer (PDF/print), one or two of the PDF adventures available for purchase, and a few select free downloads from the bottom of the Hellfrost web page.

The Batman Writer's Guide: A Useful Tool for GMs

I stumbled upon the Batman Writer's Guide after seeing it on Berin Kinsman's Uncle Bear Blog, and having been a fan of the show, I figured it might be interesting to read through the document. Wow, I am glad I did. This document, called a "writer's bible" by the authors, has amazing insight into what the people behind the series wanted and demanded of the writers of the show. While it is over a hundred pages long, it is a quick read due to the numerous pieces of artwork from the show, the heavy formatting that keeps each page to a few paragraphs, and nearly the entire second half is all art from the series, which creates an excellent visual reference for the series and really captures the feel.

Now, you may ask why I thought this would be good for our blog. I initially had second thoughts as well. Following my read through, it suddenly came to me that this is the sort of "guidebook," or bible, a GM should have. Most of us probably do something similar for our campaigns, but this document lays it out clearly and cleverly in a way that I feel many GMs could really learn from and would certainly make our games better. Here are a few highlights: