Hellfrost Review, Part I: Introduction

If you're a long time fan of Savage Worlds or just starting to learn the system, and your looking for an epic fantasy setting, you might want to take a look at Triple Ace Games' Hellfrost campaign setting for Savage Worlds.

This article is the first part of a series of articles reviewing the Hellfrost campaign setting as a whole. The subsequent articles will be reviews of the Player's Guide (PDF/print), the Bestiary (PDF/print), the Gazetteer (PDF/print), one or two of the PDF adventures available for purchase, and a few select free downloads from the bottom of the Hellfrost web page.

DriveThruRPG/Gamers Help Haiti Update

In an effort to hurriedly engage publishers and fans in a charitable relief action for the people of Haiti and the Dominican Republic (following the earthquake that devastated the region), DriveThruRPG put together the single most amazing bundle of products ever seen in the RPG hobby's history. For a $20 donation, fans are given over $1500.00 in RPG books, music, and more.

It killed their servers within hours of going live.

Gamers Help Haiti! DriveThruRPG Offers a Mega-Bundle to Spur Donations

DriveThruRPG announced a major incentive to the roleplaying gamer community today to incite donations to aid in rescue and recovery in Haiti and the Dominican Republic. Called the "Gamers Helping Haiti Bundle," the product includes over a hundred products totaling over $1000.00 in retail value. For a simple donation of $20 - all of which goes to Doctors Without Borders to support their post-earthquake Haiti relief efforts - RPG fans can have this once-in-a-lifetime collection of gaming products.

The Batman Writer's Guide: A Useful Tool for GMs

I stumbled upon the Batman Writer's Guide after seeing it on Berin Kinsman's Uncle Bear Blog, and having been a fan of the show, I figured it might be interesting to read through the document. Wow, I am glad I did. This document, called a "writer's bible" by the authors, has amazing insight into what the people behind the series wanted and demanded of the writers of the show. While it is over a hundred pages long, it is a quick read due to the numerous pieces of artwork from the show, the heavy formatting that keeps each page to a few paragraphs, and nearly the entire second half is all art from the series, which creates an excellent visual reference for the series and really captures the feel.

Now, you may ask why I thought this would be good for our blog. I initially had second thoughts as well. Following my read through, it suddenly came to me that this is the sort of "guidebook," or bible, a GM should have. Most of us probably do something similar for our campaigns, but this document lays it out clearly and cleverly in a way that I feel many GMs could really learn from and would certainly make our games better. Here are a few highlights: